Like the SMG and the Revolver, the Pistol fires a single, perfectly accurate shot before "bullet spread" takes effect. However, the Scout is able to reload his Pistol slightly faster than the Engineer, while the Engineer carries substantially more ammunition to the point where running out of bullets is simply not a concern. The Pistol operates similarly when used by both classes. The accuracy also makes it ideal for destroying Stickybombs and taking out unsupervised Sentry Guns outside their firing range. This makes it useful for fights that take place outside of the primary weapon's effective range, to finish off retreating targets, or as a backup weapon when the primary weapon is out of ammunition. In addition, its accuracy, while not entirely exceptional, is superior to that of the Scattergun or Shotgun. However, its high rate of fire makes its overall damage output relatively substantial if multiple consecutive shots are landed. The Pistol does only a small amount of damage per hit. It is a stylized semi-automatic pistol with a hair trigger that fires bullets from a magazine. The Pistol is the default secondary weapon for the Scout and Engineer.
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